учебник по программированию

Introduction to Computer Programming with Python, Wang H., 2023

Introduction to Computer Programming with Python, Wang H., 2023.
    
   This chapter prepares you to learn how to program with Python. Preparation includes a brief introduction to computers and computing, programming, and programming languages, as well as the installation of Python and Python interactive programming and integrated development environments (IDEs), including Jupyter Notebook for interactive programming and VS Code as a required IDE.

Introduction to Computer Programming with Python, Wang H., 2023
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Head First SQL, A Learner’s Guide to Querying and Managing Data, Fessel K., 2026

Head First SQL, A Learner’s Guide to Querying and Managing Data, Fessel K., 2026.
    
   You’re learning great things about how you can organize the information from multiple documents into categories of data and arrange them in a grid-like table. You may have worked with data like this in software for spreadsheets such as Excel or Google Sheets. In this book, we’ll use SQL to create tables as well as find the information we put in them. So what is SQL?

Head First SQL, A Learner’s Guide to Querying and Managing Data, Fessel K., 2026
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Hands-on Rust, Effective Learning through 2D Game Development and Play, Wolverson H., 2021

Hands-on Rust, Effective Learning through 2D Game Development and Play, Wolverson H., 2021.
    
   This book assumes that you have some prior programming experience. It gently introduces you to Rust and game development concepts. If you’ve written anything more complicated than a “Hello, World” program in another programming language, you should feel comfortable working through this book’s examples.
This book is ideal for anyone who wants to give Rust a try—it does not assume that you know the Rust language. It’s also well suited for Rust developers who want to try their hand at game development. Alongside an introductory programming tutorial, it could also be helpful to new developers.

Hands-on Rust, Effective Learning through 2D Game Development and Play, Wolverson H., 2021
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GPT-4 for Developers, Campesato O., 2024

GPT-4 for Developers, Campesato O., 2024.
    
   This book contains basic code samples that are written in Python, and their primary purpose is to familiarize you with basic Python to help you understand the Python code generated via ChatGPT. Moreover, clarity has higher priority than writing more compact code that is more difficult to understand (and possibly more prone to bugs). If you decide to use any of the code in this book, you ought to subject that code to the same rigorous analysis as the other parts of your code base.

GPT-4 for Developers, Campesato O., 2024
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Godot From Zero to proficiency, Beginner, A step-by-step guide to coding your first game, Felicia P., 2021

Godot From Zero to proficiency, Beginner, A step-by-step guide to coding your first game, Felicia P., 2021.
    
   This book will show you how you can very quickly start using Godot and code in GDScript, a scripting language similar to Python.
This book series entitled Godot From Zero to Proficiency allows you to play around with Godot’s core features, and essentially those that will make it possible to create interesting 3D and 2D games rapidly. After reading this book series, you should find it easier to use Godot and its core functionalities, including programming with GDScript.

Godot From Zero to proficiency, Beginner, A step-by-step guide to coding your first game, Felicia P., 2021
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Geocomputation with Python, Dorman M., Graser A., Nowosad J., 2025

Geocomputation with Python, Dorman M., Graser A., Nowosad J., 2025.
    
   Geocomputation with Python is a comprehensive resource for working with geographic data with the most popular programming language in the world. The book gives an overview of Python’s capabilities for spatial data analysis, as well as dozens of worked-through examples covering the entire range of standard GIS operations. A unique selling point of the book is its cohesive and joined-up coverage of both vector and raster geographic data models and consistent learning curve. This book is an excellent starting point for those new to working with geographic data with Python, making it ideal for students and practitioners beginning their journey with Python.

Geocomputation with Python, Dorman M., Graser A., Nowosad J., 2025
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Python для анализа данных, Гарафутдинов Р.В., 2024

Python для анализа данных, Гарафутдинов Р.В., 2024.
    
   Цель учебного пособия - помочь студентам, изучающим курс «Python для анализа данных», приобрести системные знания по основам программирования на языке Python и освоить работу со стандартными возможностями языка и его библиотеками на уровне, достаточном для решения задач обработки и анализа данных. Рассматриваются базовые элементы и синтаксические конструкции языка Python 3. Описываются основные методы и приемы работы с рядами и табличными данными с применением популярных Python-библиотек. Издание содержит тематический план, теорию с примерами программного кода, задания для самостоятельной работы и список использованных источников.
Учебное пособие подготовлено на основе опыта преподавания дисциплины студентам экономического факультета Пермского государственного национального исследовательского университета и факультета социально-экономических и компьютерных наук Национального исследовательского университета «Высшая школа экономики» (Пермь).

Python для анализа данных, Гарафутдинов Р.В., 2024
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Game Development with Unreal Engine 5, Lynn M., Sharif C., 2023

Game Development with Unreal Engine 5, Lynn M., Sharif C., 2023.
    
   Today, a team of developers and designers with a creative mind have a number of game engines and massive resources from industry to begin their project. We will learn how to use Unreal Engine 5, which is one of the most successful game engines in the industry and has massive support from the community of game developers.

Game Development with Unreal Engine 5, Lynn M., Sharif C., 2023
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