Python Graphics, A Reference for Creating 2D and 3D Images, Second Edition, Korites B., 2023.
This book shows how to use Python’s built-in graphics primitives (points, lines, and arrows) to create simple or complex graphics for the visualization of two- and three-dimensional objects, data sets, and technical illustrations. It is intended for Python developers who want to build their own graphic images rather than be limited by functions available in existing Python libraries.
This book shows how to create virtually any 2D or 3D object or illustration. It also shows how to display images; use color; translate, rotate, shade, and add shadows that are cast on other objects; remove hidden lines; plot 2D and 3D data; fit lines, curves, and functions to data sets; display points of intersection between 2D and 3D objects; and create digital art.
